Programmer,
designer & educator.
I'm a Unity developer from Rosario, Argentina, focused on game development and technical tools. I hold a Bachelor's Degree in Video Game Production and 3D Simulation from Universidad Abierta Interamericana, where I later returned as a professor — teaching Unity, Agile methodologies, and 3D production pipelines to classes of 40+ students.
I co-founded Carpincho Studio, where we developed and shipped a game on Steam with 1,000+ downloads and 90+ concurrent players. I'm passionate about scalable systems, performance optimization, and multidisciplinary collaboration across the full game production pipeline.